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- on mouseDown
- puppetSprite(17, 1)
- set the memberNum of sprite 17 to the number of member "W-VICTOR DOWN.PICT"
- updateStage()
- puppetSound("Squishy")
- end
-
- on mouseUp
- global rootpath
- set the memberNum of sprite 17 to the number of member "W-VICTOR UP.PICT"
- updateStage()
- puppetSprite(17, 1)
- SetReturn()
- delay(60)
- puppetSprite(17, 0)
- unloadMember(member "WATER DOWN.PICT", "Squishy")
- if the machineType = 256 then
- play movie rootpath & "DEMOS\VVICTOR\VVDEMO"
- else
- play movie rootpath & "DEMOS:VVICTOR:VVDEMO"
- end if
- end
-